![]() ![]() ![]() It is currently available on Android, Microsoft Windows, and Xbox One. This copy of the game was obtained via publisher and reviewed on the Xbox One. Approximately 3 hours of play were devoted to the single-player mode, and the game was not completed. There are no multiplayer modes. Rating: 3 out of 10ĭisclosures: This game is developed by Silent Dreams and published by Headup Games. There was no excitement or thrill to it - the presentation is dry, the gameplay is simple and repetitive, and the story goes nowhere. Overall, Dead Age felt like an old-school educational computer game - something like Liberty’s Kids or Carmen Sandiego where the extent of gameplay is reading and being shown things happening, with little engagement from the player. ![]() The upshot is that the protagonist’s comments on these events make it more poignant than the death of a random NPC might otherwise be. Unfortunately, my strategy combat skills aren’t so great, and she was quickly mauled by a cheerleader zombie. Early on, I entered a battle with a new companion who promised to help the protagonist through his grief, as she had recently lost her own family. This system also helps propel the narrative, making the protagonist’s experience with death and loss more thematic. With these in mind, assigning jobs is a matter of balancing the needs of the camp with the needs of the player – characters working in the camp can’t be used as companions on quests, and companions on quests may die in battle, resulting in a skill loss for the camp. There don’t seem to be any time limitations in the turn-based combat, but there’s so little strategy involved that it loses the pressure of survival that typically makes zombie games exciting - it feels stagnant, and I rarely even had to look at the screen to proceed.Īssigning jobs is a simple process in Dead Age. Each character has a set of unique skills, strengths, and weaknesses to consider from a menu, and some of them offer quests that hint at their concerns or goals for the camp. Looting plays out like a card game, where the option to loot or not appears on screen with a yes/no option and the player selects their choice. It’s a zombie game, of course, so there are only a few ways this could go, but it was an emotional beginning to what ultimately turned into a dead-boring game because, unfortunately, there’s just not much here. Narratively, Dead Age starts with a fairly compelling introduction by leaving the survival of the protagonist’s sister a mystery. This last aspect is heavily centered on assigning jobs and skills to survivors, managing inventory, and creating/collecting resources, all done via menus. This is accomplished by fighting zombies and enemy humans in turn-based combat, looting, exploring via visual novel mechanics, and also by making decisions about the use of resources and skills. In a post-apocalyptic world, the player’s job is to maintain a camp that can sustain as many survivors as possible. Dead Age is a zombie-themed title that combines elements of visual novels, turn-based combat, and tactical strategy. ![]()
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